AI Insights · Timothy · January 2023
Top 5 Sports Games on Android in the Netherlands - Q4 2022
Explore the performance of the top 5 sports games on the Android platform in the Netherlands during Q4 2022, with insights on downloads, revenue, and active user trends.
In Q4 2022, the top 5 sports games on the Android platform in the Netherlands showed varied performance in terms of downloads, revenue, and active users. Data provided by Sensor Tower gives us a detailed look at these trends.
Soccer Superstar saw a significant increase in weekly downloads, beginning with 3.1K at the start of the quarter and peaking at approximately 22.4K in the week of December 19. The game's weekly active users followed a similar upward trend, growing from 34.3K to about 87.5K by the end of December. Revenue, however, remained minimal, with only a few minor spikes.
EA SPORTS FC™ Mobile Soccer experienced substantial growth in both revenue and active users. Weekly revenue started at about $3.1K and reached $14.5K by the week of December 19. Downloads also increased, starting from 3.9K and reaching a peak of approximately 14.2K by mid-November. Active users saw a significant rise from 92.6K to around 249.1K by the end of the quarter.
MADFUT 23 had a strong start in October with 18.3K downloads in the second week. However, downloads gradually declined to around 2K by the end of December. Active users mirrored this trend, peaking at 20.2K in late October and decreasing to about 8K by the end of the quarter. Revenue data was not available for this game.
Super Goal: Fun Soccer Game experienced steady weekly downloads, ranging between 2.5K and 5.2K. Active users showed a similar pattern, growing from 11.9K to about 15.3K by the end of December. Weekly revenue remained modest, peaking at $25 in early October and maintaining a similar level throughout the quarter.
Lastly, 8 Ball Pool demonstrated consistent performance, with weekly downloads fluctuating between 2.8K and 4.6K. Active users remained relatively stable, starting at 43.3K and closing the quarter at around 46.9K. Revenue saw peaks of around $6.7K in mid-October and late December.
For more detailed insights and data, visit Sensor Tower.